Making Room for Newbs in Competitive Gaming
But gaming communities aren’t always known for being the most thoughtful. That’s what Gabe Graziani, senior community developer at gaming giant Ubisoft, hopes to see in the communities he works with. After spending six years building out the Assassin’s Creed community, Gabe is now working on Tom Clancy’s Rainbow Six Siege, a title that features a much more competitive community.
How does that affect the age-old community problem of making new members – or, as a stereotyped gamer might say, newbs – feel welcome? Plus:
- Ubisoft’s community structure
- The community leader approach to measuring the value of community
- Inclusivity through removal
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